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Napad

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  • Napad
    Napad
    Character
    Debut: RE6
    Voice (E): -
    Voice (J): -
    Biography
    Age: -
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    Appearances
    Games: RE6
    Films: -
    Novels: -

    Napad (which means "Assault" in Serbian) is one of the evolutions (sometimes referred to as Complete Mutations) that can occur from a C-Virus infected person emerges from their Chrysalis. A typical infected such as a J'avo will usually enter a Chrysalid state once they have sustained a lot of damage, but sometimes an infected person can enter a Chrysalis almost instantly, possibly depending on will or emotional state. This particular form which can only take place in areas with lots of death and destruction as the host will gather infected biological material in order to boost its mass.

    The Napad, which is gorilla-like, is is extremely heavy and bulky, it's locomotion takes a lot of energy and as such their body heat is very high - so high in fact that their body is constantly emitting steam due to the water in their bodies evaporating. It's unclear how long they can function without replacing all of this lost fluid as none have been active long enough but it is assumed as the recourses are extinguished they will eventually slow down and either return to Chrysalis or perish.

    In terms of their body structure, they no longer have an outer layer of skin but the exposed musculature is actually fairly uniform and proportional. However, their skeletal structure is changed dramatically with structures growing far above the head and shoulders which serve as armour and protect the vulnerable layers underneath. Interestingly this armour appears to have arteries running along its surface, so it's possible they have some other function as well (or it could just be a fault with the mutation).

    As for combat ability, it strictly uses it's powerful and long arms in all of it's attacks. It can disturb the ground and cause tremors by smashing their fists into the earth, and it mainly uses its fists when attacking directly. For example it can punch, swing and throw. Interestingly, while the creature is slow and lumbering it can also charge at an attacker although this takes the creature some time to build up the energy to do so.

    The armour can be destroyed with explosives, it is not indestructible. This will leave the creature exposed and vulnerable to attacks. It can be killed from any direction but it is best dispatched by moving behind it and finding a weak point there as it cannot attack from behind.

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