Would You Play a Resident Evil–Themed State of Decay?

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I've been thinking about how well the Resident Evil universe could support a game built around the community‑management style of State of Decay. RE has a long history of great shooters and even some RPG‑leaning titles, but the world itself feels perfect for something more open‑ended and community‑driven.

Outlying communities are already a big part of RE lore: isolated towns, scattered survivors, small groups trying to hold out against biohazards. A game that actually focuses on one of those communities, with base‑building, survivor management, and story arcs shaped by RE's huge amount of lore and backstory, seems like it could fit naturally.

I say "themed," but honestly RE could add a lot more than just flavor. The quests, the world events, the threats, the characters; there's so much material to pull from. And on top of that, it would give State of Decay some real competition in the genre, which I think would be a good thing.

So I'm curious: Would you play a Resident Evil–themed State of Decay‑style game? Do you think the RE universe lends itself to that kind of community‑focused survival experience?
 

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