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Scorn

Scorn
Scorn is an atmospheric first-person horror adventure game set in a nightmarish universe of odd forms and somber tapestry.

It is designed around the idea of "being thrown into the world". Isolated and lost inside this dream-like world, you will explore different interconnected regions in a non-linear fashion. The unsettling environment is a character itself.

Every location contains its own theme (story), puzzles and characters that are integral in creating a cohesive world. Throughout the game you will open up new areas, acquire different skill sets, weapons, various items and try to comprehend the sights presented to you.


GAMEPLAY FEATURES

Cohesive “lived-in” world
Scorn takes place in an open-ended world with different interconnected regions. Each region is a maze-like structure with various rooms and paths to discover. All the storytelling happens in-game, with no cut-scenes to distract you from the grisly reality of the living, breathing world you’re in. But keep your eyes open - the game won’t show you any sympathy if you miss something important on your uneasy travels.

Full body awareness
Players will experience better immersion being aware of the character’s body and movement. Interaction with the world is realistic - objects are picked up with your hands (instead of just floating in midair), machines and instruments are operated by grabbing the controls, etc.

Inventory and ammo management
Your loadout is defined and limited. This plays a big role in keeping the player in an even greater state of awareness throughout the whole game. Players will have to think about when to fight and when to take cover and how their actions affect the world around them. Different play styles will be needed to advance.
Players: 1
Co-op: No
Genre: Action, Adventure, Horror, Virtual Console
Released:
Publisher: Kepler Interactive

Trailer
Game information provided by TheGamesDB
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jamesyfx

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This game has been in development for quite some time and in some ways is quite similar to another game featured in our database, Agony.

It's out now and it is essentially a survival horror first person puzzle game (with some combat) with a style based on the works of H.R. Geiger (Aliens, Prometheus etc). The game is designed specifically to feel confusing and alien. You aren't really rewarded for anything other than more puzzles.

Each level is basically designed as one massive, interconnected puzzle. Your character fumbles around interacting with different things without knowing what they are until you kinda figure it out as you go along and make your way to the next area. The game is largely devoid of anything - there is no story, exposition or voice acting. There are combat sequences later on which involve using weapons etc but those are not the focus (and it shows to be honest).

It's free on Game Pass at the moment. So, if you have an Xbox or a capable PC you can play it now.

In my opinion, this game is beautifully made and very intriguing... The graphics are great as well as the atmosphere. The way your character interacts with the world is both amazing and nasty at the same time. That said, it has many flaws. The first hour or so is a little frustrating as you don't really know what to do and the combat is so bad the game would've been better without it.

Oh, and the marketing says it is set in a cohesive open-ended world. That is a lie. I think of it like a bunch of Zelda style dungeons... not so open world.

It's easy to recommend you try it as it is on Game Pass. It's absolutely a Game Pass game. You wouldn't buy it if it was on a marketplace... I wouldn't either.
 

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