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Resident Evil 2 (Remake)

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Resident Evil 2 (Remake)

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Resident Evil 2
In Resident Evil 2, the classic action, tense exploration, and puzzle solving gameplay that defined the Resident Evil series returns. Players join rookie police officer Leon Kennedy and college student Claire Redfield, who are thrust together by a disastrous outbreak in Raccoon City that transformed its population into deadly zombies. Both Leon and Claire have their own separate playable campaigns, allowing players to see the story from both characters perspectives. The fate of these two fan favorite characters is in players hands as they work together to survive and get to the bottom of what is behind the terrifying attack on the city. Will they make it out alive?
Players: 1
Co-op: No
Genre: Horror
Released:
Publisher: Capcom

Trailer
Game information provided by TheGamesDB

Red Queen

Artificial intelligence
You can read more about Resident Evil 2 (Remake) in the Wiki.

Use this thread to discuss the game. Alternatively, feel free to post a thread with a more specific question and/or discussion!
 

Oblivion Knight

Administrator
Staff member
It should be noted that I've only played the game very briefly, but the difficulty seemed to be pretty high? šŸ¤”

Very limited ammo, and quite a few zombies to deal with.. I've since read that the typical zombie lore of "aim for the head" hasn't been applied, and shooting their legs is much more effective.

Are there any other tips anyone has (other than trying to conserve ammo) before I try and tackle this again, and hopefully play it for a bit longer next time?
 

jamesyfx

Moderator
Staff member
Yep, pretty much donā€™t use ammo unless you really need to. Shooting them in the head will still take a full clip or more.

Ideally you should be able to swoop around the zombies.

There is no harm in putting on the assist mode either. At the very least you can use it to practice how to evade better.
 

apathy

Virus cell
1
I definitely had more trouble than I thought I would. I'm not great at the resource management of these kinds of games so I eventually had to drop the difficulty down because I was afraid I'd screw myself over.
 
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